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Oct 29

DMLcentral.net is the online presence for the Digital Media and Learning Research Hub located at the systemwideUniversity of California Humanities Research Institute and hosted at the UC Irvine campus. We think digital media practices are fundamentally reshaping society in far-reaching ways, especially in how people all around the world are learning and connecting with one another.

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Sep 07

cultura digital

“Rede social da Cultura Digital Brasileira, espaço público e aberto voltado para a formulação e a construção democrática de uma política pública de cultura digital, integrando cidadãos e insituições governamentais, estatais, da sociedade civil e do mercado.”

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Jul 01

“Participatory culture shifts the focus of literacy from one of individual expression to community involvement. The new literacies almost all involve social skills developed through collaboration and networking. These skills build on the foundation of traditional literacy, research skills, technical skills, and critical analysis skills taught in the classroom.”

Play – the capacity to experiment with one’s surroundings as a form of problem-solving
Performance – the ability to adopt alternative identities for the purpose of improvisation and discovery
Simulation – the ability to interpret and construct dynamic models of real-world processes
Appropriation – the ability to meaningfully sample and remix media content
Multitasking – the ability to scan one’s environment and shift focus as needed to salient details
Distributed Cognition – the ability to interact meaningfully with tools that expand mental capacities
Collective Intelligence – the ability to pool knowledge and compare notes with others toward a common goal
Judgment – the ability to evaluate the reliability and credibility of different information sources
Transmedia Navigation – the ability to follow the flow of stories and information across multiple modalities
Networking – the ability to search for, synthesize, and disseminate information
Negotiation – the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms
Visualization – the ability to interpret and create data representations for the purposes of expressing ideas, finding patterns, and identifying trends
  • Play – the capacity to experiment with one’s surroundings as a form of problem-solving
  • Performance – the ability to adopt alternative identities for the purpose of improvisation and discovery
  • Simulation – the ability to interpret and construct dynamic models of real-world processes
  • Appropriation – the ability to meaningfully sample and remix media content
  • Multitasking – the ability to scan one’s environment and shift focus as needed to salient details
  • Distributed Cognition – the ability to interact meaningfully with tools that expand mental capacities
  • Collective Intelligence – the ability to pool knowledge and compare notes with others toward a common goal
  • Judgment – the ability to evaluate the reliability and credibility of different information sources
  • Transmedia Navigation – the ability to follow the flow of stories and information across multiple modalities
  • Networking – the ability to search for, synthesize, and disseminate information
  • Negotiation – the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms
  • Visualization – the ability to interpret and create data representations for the purposes of expressing ideas, finding patterns, and identifying trends

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Jun 29

One of the points raised by Prof. Nelson Brissac this semester was about the need for appropriation of existing technologies to the collective, breaking with the purely private use. Since then I have thought of  how achieving it. Today, Howard Rheingold published a Videocast  on Ushahidi project which is an excellent example how to do this. Ushahidi uses Google Maps to map violations of human rights through the collaboration of  citizens reporters.

“Ushahidi, which means ”testimony” in Swahili, is a website that was developed to map reports of violence in Kenya after the post-election fallout at the beginning of 2008. Ushahidi’s roots are in the collaboration of Kenyan citizen journalists during a time of crisis.”

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May 09

2009-05-09_142619

TwitterJobSearch.com is the first social media job search engine that uses semantic intelligence, link-crawling, and crowdsourcing to track recruitment offers.

Hoje, ao abrir meu Google Reader, dei de cara com uma notícia publicada no site Mashable, TwitterJobSearch: Find a Job on Twitter,  que me chamou a minha atenção pela criatividade no que diz respeito ao uso de mídias sociais no âmbito empresarial.

O TwitterJobSearch é um site que utiliza o Twitter como base para busca de oportunidades de emprego. Sim, algumas empresas usam o Twitter para divulgar oportunidades de trabalho.

É impressiontante como uma ferramenta aparentemente tola, já que no início ninguém via muita utilidade, está revolucionando o fluxo de informação e a forma como as pessoas negociam em rede.

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Feb 18

A Medpedia, uma enciclopédia médica no formato wiki,  é um bom exemplo de inteligência coletiva na área médica. Um projeto desse tipo requer mais atitude do que dinheiro. Universidades e escolas de um modo geral podem utilizar qualquer ferramenta de wiki para criar conteúdos de interesse de seus alunos nos diversos cursos e disciplinas, como, por exemplo, livros didáticos digitais .

Projetos dessa natureza poderiam beneficiar a Universidade Aberta do Brasil, uma vez que  a) garantiria a docentes e alunos o acesso a conteúdos com a mesma qualidade em qualquer ponto do Brasil b) permitiria o compatilhamento de conteúdos com a sociedade de um modo geral, c) evitaria redundância de pagamentos pela elaboração de material didático,  d) promoveria  a cultura da colaboração, entre outra vantagens.

medpedia

The Medpedia Project is a long-term, worldwide project to evolve a new model for sharing and advancing knowledge about health, medicine and the body among medical professionals and the general public. This model is founded on providing a free online technology platform that is collaborative, interdisciplinary and transparent.”

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Dec 25

The Web2Rights project offers a free online diagostic tool that aims to help teachers and students identify any potential problems with copyright or other Intellectual Property Rights. You also can see the animation: Intellectual Property Rights in the Web 2.0 .  In addition, I advise you to read the article Copyright deconstructed in the Guardian.co.uk.

The Web2Rights is a project is funded by The Joint Information Systems Committee (JISC).

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Dec 21

Howard Rheingold starded a new project named Social Media Classroom (SMC), a free online educational platform with forum, blog, microblog,  social bookmarking and so on. “The end goal of the service is to move education away from being a unidirectional delivery of knowledge to become a more collaborative learning process”.

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Dec 12

The Center for Social Media has released  “The Code of Best Practices in Fair Use for Media Literacy Education“. This is an important guide that will help teachers and students to develop media literacy more confident and conscious.

“This code is a step-by-step guide to fair use in an academic setting that enables teachers and students who use popular culture to know when their uses are legal.”

“Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms”

“Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.”

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